IMG_8291-compressed.jpg

Escape From Wonderland

A high-energy immersive adventure by Fire Hazard

 

Dash across the Adelaide Botanic Gardens, cracking clues and outwitting or outrunning the wild and wonderful denizens of Wonderland as you make your escape in this high-energy immersive adventure!

Can your team of adventurers crack the clues, escape the Queen's Guards, and make it back in time for tea?

Get your tickets now

Update: our first event has sold out! We still have space in the second two events, but don't be late for this very important date!

trip advisor.png
Screen Shot 2016-04-06 at 10.03.32 AM.png

Adelaide Fringe Reviews

★★★★1/2 "Immersive, challenging and exhilarating fun" - The Clothesline

★★★★½ "a fantastic afternoon out" - Kryztoff RAW

"A small scale amazing race"

- The Advertiser

"Most definitely the highlight of our Fringe season"

- TalkFringe

"No comedian made me laugh as much as I did during this adventure!"

- Edfringe.com

"The sneaky, strategic outdoor game that was a hit during festival season"

- The City Messenger

"It is absolutely brilliant"

- The Guardian

"London's Greatest urban adventure" 

- Curious London

The Plan

Where: Starts and finishes in the beautiful Adelaide Botanic Gardens,
When: Arrive between 12:00 and 12:30pm. We'll be all done and back at the start by 2:30pm.
Dress: Encouraged (but not mandatory): anything weird, wonderful, colourful and adventurous. But make sure you can move fast! Bonus points for the most fabulously attired teams.
Who: You! Teams are 2-5 players, but several teams can stick together if you like. Kids are fine if they stick with you!
Tickets: $20-$25 in advance, $30 on the door (if we're not sold out).

You'll receive a briefing from the Mad Hatter, and access to a set of ever-changing clues. Find the Keys around the gardens in any order and enter their names into your phone to update the live scoreboard.

But at the same time, watch out for the Queen's patrols! They don't need to catch you - they only need to see you, so you'd better hope that someone on your team is keeping a lookout!

After an hour we all head back to the Tea Party to swap stories, award prizes, and - if you're successful - escape from Wonderland!

Get Tickets >>> 

Beware the Queen's Guards!

Every zone is unique, but in all of them you'll have to outsmart, outmaneouvre, or outrun the Queen's Guards. Will your team create a diversion, send out scouts, keep lookouts or even sacrifice someone for the greater good? 

 

I have more questions!